What is Real Industry?
Real Industry educates and empowers university students to succeed in industry. As a nonprofit organization, we partner with companies to create workshops to help students develop real-world skills under the guidance of industry experts.
Who Do We Work With?
What Can We Do For You?
- Help your students understand how to apply their classroom learning to real industry careers.
- Connect your students with career opportunities and build their professional networks.
- Empower your students with real-world industry challenges to help them discover their passions.
- Get an inside look at how products are made in the music, media, and tech industries.
- Build your professional network and gain career opportunities.
- Experience personal mentorship from industry experts.
- Discover career paths through hands-on design challenges.
- Discover and connect with talent from over 30 universities worldwide.
- Establish your brand as an industry and market leader with the next generation.
- Get hands-on product insights from future consumers and influencers.
Design for Audio Technology Challenge
In partnership with #Autodesk.
This flagship partnership between Autodesk and Real Industry gave students the opportunity to showcase their innovative ideas, amplify their portfolio and future career skills, and present their designs to audio industry leaders. The challenge was run worldwide across 70 countries with 1,025 headphones, speakers, and earbuds designed!
Pandora Challenge AT Stanford
In this music business and marketing workshop, Stanford students used music, data, technology, and marketing to launch an initiative to make fans safer and more comfortable at live music events for members of the LGBTQ community, concluding the event with a pitch for a national social impact marketing campaign.
Berkeley Design Challenge: Audio & Education
In our one day challenge, over 90 UC Berkeley students applied design thinking and real industry techniques to design, build, and market an interactive sound and science educational kit using headphones, earbuds, and custom software. Student teams pitched their ideas to experienced Bose and Autodesk leaders for prizes.