Our Workshop Format
We create hands-on workshops ("design challenges") where students work with industry mentors to tackle a real-world product, technical, or business problem. Students are exposed to new career paths in industry, develop new skills, and rapidly expand their professional networks. Companies receive invaluable product insights, employer branding, and talent access, while supporting the future leaders of our industry.
Bose CHALLENGE AT Massachusetts Institute of Technology
Game Industry Night
October 26, 2018 | In partnership with Turtle Beach, Arbor eSports, and University of Michigan
facebook challenge at University of Michigan
January 24, 2019 | In partnership with Facebook and University of Michigan
Highlights from Past Workshops
Sonos Challenge at University of Washington
November 16, 2017 | In partnership with University of Washington Department of Electrical Engineering. #SonosChallenge
In November, 2017, over 200 University of Washington students had the unique opportunity to work with leaders from Sonos in a design challenge to build a new smart speaker experience that improves someone’s daily life.
Design for Audio Technology Challenge
February 22, 2017 | In partnership with #Autodesk.
This flagship partnership between Autodesk and Real Industry gave students the opportunity to showcase their innovative ideas, amplify their portfolio and future career skills, and present their designs to audio industry leaders. The challenge was hosted across 70 countries with students submitting over 1,025 headphone, speaker, and earbud designs.
Pandora challenge at stanford
In this music business and marketing workshop, Stanford students used music, data, technology, and marketing to launch an initiative to make fans safer and more comfortable at live music events for members of the LGBTQ community, concluding the event with a pitch for a national social impact marketing campaign.
BERKELEY DESIGN CHALLENGE: AUDIO & EDUCATION
In our one day challenge, over 90 UC Berkeley students applied design thinking and real industry techniques to design, build, and market an interactive sound and science educational kit using headphones, earbuds, and custom software. Student teams pitched their ideas to experienced Bose and Autodesk leaders for prizes.