Our Workshop Format

 

We create hands-on workshops ("design challenges") where students work with industry mentors to tackle a real-world product, technical, or business problem. Students are exposed to new career paths in industry, develop new skills, and rapidly expand their professional networks. Companies receive invaluable product insights, employer branding, and talent access, while supporting the future leaders of our industry.

 
 

Upcoming Workshops

2017

September 28

 

OCTOBER 4

 

OCTOBER 9

 

OCTOBER 11/18

 

OCTOBER 21


 

November 16

 

NOVEMBER 19

TUFTS UNIVERSITY

In partnership with Computer Science and Music Technology. #Sonos Challenge

University of Southern California

In partnership with the USC Thornton Music Industry program. #Pandora Challenge

Middle Tennessee State University

In partnership with the Music Business program. #Pandora Challenge

New York University

In partnership with the NYU Steinhardt’s Music Business program. #Pandora Challenge

University of Massachusetts, Lowell

In partnership with Music Business and Sound Recording Technology programs.
#Pandora Challenge

UNIVERSITY OF WASHINGTON

In partnership with the Department of Electrical Engineering. #Sonos Challenge

Stanford University

In partnership with the University Innovation Fellows Conference. #Pandora Challenge

 

Past Workshops

 
AndrewEdge_DesignForAudio.png
SpeakerDesign.png

Design for Audio Technology Challenge

February 22, 2017  |  In partnership with #Autodesk.

This flagship partnership between Autodesk and Real Industry gave students the opportunity to showcase their innovative ideas, amplify their portfolio and future career skills, and present their designs to audio industry leaders. The challenge was hosted across 70 countries with students submitting over 1,025 headphone, speaker, and earbud designs.

 
The Audodesk Audio Challenge was an eye opener into a world of design, it gave me a feel for what it is to be a designer, from brainstorming the ideas to having a hard and set deadline. I was filled with excitement, this truly was a valuable real world exposure.
— Sugan, Student
 
Final_Renderings 2.png
 

 
IMG_3260.jpg
1G0B4378.jpg

Pandora challenge at stanford

May 19, 2017  |  In partnership with #Pandora#Warner Bros Records, and the #Tegan and Sara Foundation.

In this music business and marketing workshop, Stanford students used music, data, technology, and marketing to launch an initiative to make fans safer and more comfortable at live music events for members of the LGBTQ community, concluding the event with a pitch for a national social impact marketing campaign.

 
We partnered with Real Industry to expose the students to the Pandora Artist Marketing Tools; educate them on how to use them to run a marketing campaign for an artist; encourage them to think creatively about how to apply them to the specific use case with the
Tegan and Sara Foundation.
— Anna Wilson, Senior Director, Marketing Programs & Operations, Pandora
 
IMG_3278.jpg
 

 
1G0B1916.jpeg
1G0B2044-squashed.jpg

BERKELEY DESIGN CHALLENGE: AUDIO & EDUCATION

October 22-23, 2016  |  In partnership with #Bose#Autodesk, and #UC Berkeley’s Fung Institute for Engineering Leadership.

In our one day challenge, over 90 UC Berkeley students applied design thinking and real industry techniques to design, build, and market an interactive sound and science educational kit using headphones, earbuds, and custom software. Student teams pitched their ideas to experienced Bose and Autodesk leaders for prizes.

 
Engaging with students on campus is critical for any company wishing to enable a healthy pipeline of new talent. But to build a connection that is mutually beneficial to the students, faculty and the company is a challenge. Working with Real Industry helped give our interactions a great structure and enabled us to have a great engagement with students at Berkeley and Stanford.
— Lee Zamir, Director, BOSEbuild
 
1G0B2242.jpeg